hell area explanation and future maps

In Dante's inferno, hell is organized in floors or layers.
In the classic pagan culture, the souls needed to pay to a boat man to go through the Estigean Lagoon. That also exists in Dante's Hell.
Also, in catholicism, there is a part of the world of dead called purgatory, where the souls are stranded, due to their ties with the living world. In the game, they are there until they pay the boatman, and go to hell or heaven depending on the nature of their soul. This game represents then a mixture of classic and catholic worlds.
In Dante the purgatory also exists.


Roughly.

Then..
The area in which the team of Prometheus is looking for the main villain is the greed area, previous to greed circle of hell, but still a purgatory (is before the Stigean Lagoon), because is an area where the living can access. As a purgatory, offers still the possibility to souls to go to heaven or to hell (hence, the 2 areas in which is subdivided, namely the chappel and the black wall).
If Garnet talks to the guard of the tower of wisdom, she is sent at the area that corresponds to her, which is the one of Lust, that is less dangerous than greed and upper in the order. So is some kind of ascension, and is less scary.
The main villain is in the area of wrath, that according to Dante, is below Greed.

The NPC's that Garnet finds in the greed area are then greed souls that still accumulate richness, ask for money, and try to have objects (like houses) and artifacts. Thats their purgatory. As example, the mage that helps them to go to the realm of living asks her money, but a very tiny amount because she appreciates it very much, and just a tiny amount is a lot for her. The dude that has a house (and a lot of gold within it) is stuck there, like the mage that wants her juices. But is there explained that one who had a less rich house has achieved to go through the lagoon. In order, the more closer that are those souls to the heaven side, the less greed they have. The more greed they have, are closer to the black wall (same purgatory, but previous to hell, not to heaven).

The NPC's that Garnet should find in the upper layer (lust) would be craving for sex, but are not yet developed.

The NPC's that Garnet finds in the lower level (wrath) are, by now, the chief orc that Garnet kills in the beginning of the game (she reaches that area by going stairs down, is a greed soul with wrath, but more greed than wrath, so is somewhere in between both purgatories, in that room).

When Garnet finds the 2 comrades of Prometheus, then she finds a long stairs that go down. She does not know, but she is going to the floor below greed, that is wrath, and is there where she will find the main villain.

Is yet to be seen, but would be nice if she would be able to find her mother, who would be (given the explanations on the dialogues of the game) in the lust area, hell direction side, but still in purgatory. Doing that would be a lot of job and I'm not yet sure.

This is, roughly, the explanation about why the "hell region" in this game is it as it is.

I'll update as soon as I'll can.



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